![]() ![]() ![]() There's only the D.U.P., and they never seem to send reinforcements. No matter how many gunshots, explosions or super powers go off, there is no police force responding. Oddly enough, these drug bust instances are the only time players will see police on the streets of Seattle. There are also super attacks players can deliver if they fill up their Karma level and these moves essentially remove all enemies you see on screen, along with loads of environment objects. We won't spoil what these abilities are (there are four in total) or how they smartly take advantage of all the environmental details but we can say they all include basic abilities for melee, ranged, power and area of effect attacks, just in different ways with different effects. Each of the powers unlocked as players progress through the main storyline helps players traverse the downtown area and large buildings in different and creative ways. The inFAMOUS series has always been known for its open-world adventuring and platforming elements and in that respect, Second Son is the same, once past the linear introductory areas. Certain powers help players accomplish what they're trying to do in that respect, depending on whether or not they want to murder or knock out NPCs. How far good (blue) or evil (red) Delsin is determines his Karma rank and players can boost their rank by helping out around town or by taking out enemies non-lethally or lethally for Karma points. For example, players need to be several tiers down the dark side to be able to deliver more ranged attacks with whatever given ability. The results of your actions power a Karma meter which determines what powers can be unlocked from the ability tree. ![]()
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